So I haven’t blogged much lately, as eric aptly pointed out, and many qould be curious as to why. Many reasons, though they change with each week it seems, and this week was a particularly wicked breed of distraction… Need For Speed: Most Wanted.
Now, a brief history of Andrew & “Need for Speed”…
Need For Speed II SE – First racing game I ever owned for PC. Played it, loved it, wanted more.
Need For Speed III: Hot Pursuit – Never owned it, but a friend did. Thoroughly enjoyed it, particularly the running from cops bit, and playing AS a cop and deploying spike strips.
Need for Speed: High Stakes – Probably my favorite Need for Speed game ever, took what I loved about the previous two and just made me feel all warm & fuzzy. Worked great on my Voodoo 3 graphics card.
Need for Speed: Porsche Unleashed – Never bought it, only played the demo (which barely ran on my system at the time) and hated it.
Need for Speed: Underground (1&2) – Decided that EA officially sold its soul to the devil to make money off of the fast and furious wannabes with 20″ rims and a racing spoiler on Honda Civic hatchbacks with the stock 4 cylinder engines (which my ‘93 buick would eat for breakfast off the line. I miss that car…). Sure, it offered lots of customizability options, but I wasn’t really interested in racing rice burners.
Enter Most Wanted. I tried the demo, not expecting to be impressed (again, EA DID sell it’s soul for rice burners). However, in jsut trying the demo, I nearly went into shock. For the first time since High stakes, I was actually having FUN!
The cars that came in the demo were an ‘05 Mustang and a Porsche Cayman. Definitely NOT the fare underground offered (again, who the heck wants to buy a game to race hondas?). Some of the challenges included escaping the police after breaking through “X” amount of roadblocks (nothing like hitting a barricade at 160 mph in a dodge viper!), and while the damage model isn’t particularly realistic (a log falls off of a log truck and all my viper got was a cracked windshield? Now THAT’S realism…), the game is still a freaking blast to play.
I picked up the full version with a best buy card I got for Christmas, and that night played from about 12:00 PM until 4:45 AM. The career mode offers you the ability to compete in different street race events, and go head to head with the “black list”, 15 ranked racers who stand in the way of you winning back your car from Razor, the slimeball who rigged your first race and made it to the top of the black list using your old ride. Admittedly, the storyline still reeks of “Fast & Furious” cloning (The woman looking out for you’s name is “Mia”, for goodness sake… Couldn’t you have come up with something SLIGHTLY more original? Then there’s Izzy, who seems to look a lot like Michelle Rodriguez’ Letty, Sunny, who looks something like Johnny Tran… And Earl, who looks something like a Ja Rule wannabe…)
The cars, though… My lord, the cars… Not a honda in sight, everything’s nicer Asian sports cars (Mazda RX-7 & 8 & Mitsubishi Eclipse are about the only asian made cars in the game), european imports (BMW M3, Lamborginis, & porsches), or good old American made (Ford Mustangs & my personal favorite so far, the Pontiac GTO).
Thus far, as I said, I’m loving the GTO. The car hauled pretty good out the box, but then I upgraded it. So far I’ve clocked my fastest speed at around 165, and this is with just the basic upgrades. The roar of the engine is like a modern day muscle car, and my lord… To watch it smoke everything else off the line is unbelievably satisfying. No cheezy mufflers sounds here, this baby’s all engine…
The customization options are great, you can trick out the look of the car (my GTO I’ve dubbed the Spider-mobile, as it’s red with a blue spiderweb vinyl to pay homage to my childhood wall-crawling hero, Spider-Man), as well as performance options and hoods, roof scoops, body kits, and rims.
And lt’s not forget the world. It’s set entirely in Rockport, a fictional city with more than enough roads to keep the police busy busting street racers, and no pedestrians (which is great, if you want to avoid GTA-style massacring of people with your car. If there were a single human being on the boardwalk when I plowed through during a pursuit escape, chances are if I didn’t hit him, one of the 20 cops tailing me would’ve…). The road system is complex, with plenty of hiding spots for when being pursued, plenty of side streets and alleys to careen through during pursuits, and lots of fun shortcuts to try during races (my favorite thus far involved me descending buildings set like stairs down a hill to get ahead of the opposition on a circuit race. It was beautiful. =)
If you haven’t played it, but have a PC that’ll run it, or an X-Box, PS2, or any other platform that supports this game, and you even remotely like racing games, try this game out. It’s the best of need for speed (exotic cars, police chases, and customization) without the hondas.
Until I next blog or finish the game…
~Andrew =)
Tags: Games by Andrew Laine
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